

Gothic's main draw was its wide open world and the ability to 'choose' in the plot, although this really came down to just picking one of three camps for the first half of the game, as you are railroaded back into the central plot eventually. They later confirmed the full remake was going ahead after the teaser proved popular enough. In 2019, a playable teaser of first game's remake was released by THQ Nordic, with the intention of receiving feedback from players. One interview with Piranha Bytes has confirmed they have regained the rights to the series due to their sale to JoWood being temporary. They later made another successor called ELEX. Meanwhile, Piranha Bytes made their own spiritual successor named Risen, which received good reviews and praise from journalists and fans. An add-on was completed, but Piranha Bytes's temporary sale of Gothic's rights only allowed JoWood to make two games, including expansion packs, and the obvious legal issues have prevented its release. Arcania received low reviews and was poorly recived by fans for being decidedly un-Gothic in most ways, primarily being very linear. Of course, things are yet again not how they seem and the previous Hero didn't become an Evil Overlord just for fun. The fourth game in the series, Arcania: A Gothic Tale or simply Gothic 4 also not made by PB, stars a new hero who goes out on a Roaring Rampage of Revenge after the troops of the King ( yeah, THAT King) butchered his village and killed his Satellite Love Interest.
